Micronauts
IDW Revolution
GI Joe's move, as a brand, from 12" figures to 3¾" figures was inspired by Takara's Microman figures - Takara licensed the original 12" molds to create Henshin Cyborg, then decided
to create their own 1:3 scale version of that called Microman. Mego licensed those toys from Takara and imported them to the US as Micronauts, and then Hasbro copied the engineering to create their smaller Joes. Ha ha ha! Recursive!
While the other properties in this set only got a single representative (or two, in the case of Rom), we actually get nine Micronauts! They're all unarticulated figures on plastic bases, but still - there are a lot of them! I don't know much about the Micronauts, but that's okay: just as with Rom, everything Marvel made up for their Micronauts comic, they got to keep, so IDW is having to start from scratch in a lot of ways.
We begin with one of the most recognizable Micronauts, Acroyear. That's pronouned "uh-KROY-er," not "AKRO-yeer." The original
toyline called Acroyears villains (the name appears to be a portmanteau of the Japanese word for evil, aku, and "destroyer," so really "Akroyer" would have been a better and more comprehendible spelling), but the Marvel comic made him a hero - IDW splits the difference, calling the Acroyears a fearsome mercenary force, but having a single member defect to the good guys' side. Acroyear wears white and black armor, carries a green sword, and has two red turbines on wings emerging from his back.
Biotron is the largest Micronaut in this set, since his original toy, "Robotman," was designed to be a piloted mecha the other figures could ride inside - it could also turn into a tank-like mode, making it the first toy in history to transform from a robot to a vehicle. The Biotrons in the comics are unliving machines that only achieve full activation when paired with an organic interface - in other words, when somebody is piloting them; the one on the Micronauts team seems to be getting more autonomous, though. His silver head is a reference to the way all the Microman toys had vac-metallized heads, and is also why he would have been conflated with Destro if Unit:E hadn't been scuttled.
The next figure gets his name from a vintage Micronauts figure, but not even a bit of his appearance. This bald, stubbly fellow looks like a real brute in the art on the front of the box, and inside, we learn that he has no legs, just a single large wheel. His name is Oberon, and back in the day, that name belonged to... a horse. A horse that sometimes had wheels instead of legs, yes, but a horse nonetheless. This version looks pretty cool, with his blue and purple clothes accented by silver mechanics, but how do you get from a horse to here? And if they didn't want to draw comparisons between the two, why use that name?
The little green guy is Quin-Tillus, who is based on the old
"Time Traveler" toy - aka, the most basic and generic of Micronauts. The originals were clear, but a series of opaque ones were released at the tail end of the line, including one in green - not as bright as this figurine, but it's still a clear connection. He has black gloves and boots, rather than white, but his armor is the appropriate silver. His chest armor ends up looking similar to the frame on the Visionaries' chests, so maybe IDW can forge a connection there. His pose makes him look like he's ready for a fight - or trying to surruptitiously pick a wedgie.
Phenolo-Phi is based on the Space Glider figure, which is why she has small grey-green wings on her back. Her parents were an artist and a military engineer, and their daughter takes after both of them. While on a tour of her father's research station, her parents were killed, and Phen grabbed a prototype glider suit to escape - since it was a prototype, she doesn't actually know everything it's capable of. Her uniform is white with green accents, and she's armed with a large black gun. Her brown hair is pulled into a long braid that trails all the way down her back.
In 1979, Mego released its first US-original Micronauts
characters, a group of evil aliens. One of those was Antron, a four-armed invader from the Thoraxid galaxy. It was never made clear whether Antron was an individual or just a member of a species, but now it seems the latter, thanks to the introduction of Xant. Xant is orange where Antron was purple, and he does not have a glow-in-the-dark brain, but his thick lower legs look like they'd definitely be able to support the weight of the weapons he has on the end of every arm.
Baron Karza is the big bad of Micronauts, which you could probably have guessed just by the fact that he looks like a more evil Darth Vader. He wears black armor with red lights in it, but he trades Vader's cape for two missile launchers. The missiles and the highlights on his armor are red. The figure stands a full head taller than the others (other than Biotron), because the original Baron Karza was about twice the size of the other Micronauts.
The final two figures are a little odd. They're identified as Betatron and Gammatron, who, in the comics,
are two of four robots built from the salvaged wreckage of the Micronauts' ship to help the team. There, they're based on toys from the vintage line that were basically stupid cars. Here, not so much: they're original designs, and the packaging implies they serve Baron Karza. How very odd!
Gammatron is the taller, insectoid figurine. He has purple digitigrade... boots? His legs
appear to be green, so unless he changes color part way down, those must be clothes. The central body is black, with a large bulb at the end. The chest is big and the arms are skinny, but there's thick purple and red armor before the three-fingered hands. Two round purple flaps stick off his shoulders, and his only facuial feature is a red V-shaped slit for eyes. Betatron, meanwhile, is the little pod-shaped bot, done all in green with silver and black accents and a single red eye. This is the only figure without a base, since its four stumpy legs will keep it plenty sturdy.
So that's the Revolution box set. The packaging isn't great, but the contents are mostly excellent. Mostly. (There are plenty of better choices for the Transformers slot than Jetfire, but the other figures make up for it.) Everything has its little flaws, but nothing major, and none of these figures are likely to be seen again.
Now; who wants to buy a Jetfire?
-- 10/10/17