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"The tin-foil-hat-level theory about jacking up the price in response to demand seems plausible (although surely Hasbro could have figured out the demand before the teases too?). Also maybe plausible that they increased the price due to, say, the increased cost of oil or something. (But then why not a price increase across the board? Or maybe that will come (again) in the near future.)"
--STICKBOY
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Utromby yo go re |
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Man, the old Teenage Mutant Ninja Turtles cartoon was really screwed up, wasn't it? It drew a lot of its main ideas from the original black and white comics, but then twisted them in ways that left them almost unrecognizable.
Playmates' Utrom figure plays to all their typical strengths and weaknesses: the sculpt is good but the articulation is not. Though the figure looks like its animated counterpart, it moves only at the Big Five: head, shoulders and hips. This is particularly bad, since we're talking about a robot. If you can't put good articulation into a body that's sculpted to look mechanical, then you're doing something wrong. His shoulders look like balljoints - make them balljoints! Why are there no knees? No elbows? Why sculpt parts that are intended to look like joints, when making them actual joints would serve the same purpose? It's ridiculous.
To help him move about unencumbered by the giant humanoid automaton, the Utrom comes with a little 1" hoverdisc. Now, obviously the thing doesn't hover, but if you really jam the brain on there, it will make the disc stick to it and you can pretend he's flying. The Utrom figure is okay, but not as good as it could be. The little brain is fun, and looks good in his robot host, but there's just not enough play value. It's a good thing the TMNT figures are so cheap, or this line would probably be as dead as He-Man by now.
Do you prefer the old Turtle cartoon or the new, darker version? Tell us on our message board, The Loafing Lounge.
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